Introduction
As I was starting a new project I was looking for a library that will help me write a composite application, i.e. an application with a main shell (window) and pluggable extensions (DLLs / modules) to be added to it dynamically; A library like
Prism but hopefully much simpler.
Many pieces of the puzzle could already be found elsewhere. The application had to have a clear separation between data and view, i.e. an MVVM approach. Services had to be linked automatically with something like MEF. Data validation should be automatic (thanks to ValidationAttribute
(s)).
But improvement had to be made regarding disconnected messaging and view resolution. About the view resolution, i.e. the process of finding the appropriate view to represent a given business data object, I wanted to just tag the view with an attribute, such as DataView(typeof(BusinessData1))
and let the library take care of the rest. This is where this library came from.
Table of content
Samples About MEF and MVVM What does a composite application look like Main Features Composition GetView Validation and ViewModelBase Disconnected Messaging Commands Other Features Summary Compatibility References
To test if my library was up to its goal I have ported three samples to it. In all case I was able to reduce the application size and maintain functionality.
- Josh Smith MVVM Demo. This is the best sample, as it is small and simple yet it covers almost all features of the library (after some modifications) and is a real composite application. I was able to get rid of the hand written validation code and use
ValidationAttribute
instead. And I tweaked the MainWindow
and App
class to make it a composite application, and use the DataControl
in the TabItem
to bind multiple controls to the same model with different view.
- Prism’s main sample, the StockTraderApp project (huge sample). I removed the presenters (code which were used to bind views and view models, now replaced with call to
Composition.GetView()
and DataControl
), the EventAggregator
and custom prism events (replaced by Notifications
static method). The most challenging and interesting part was to get rid of the RegionManager
and replace it with the IShellView
which explicitly expose the area of the shell that can be used and get rid of the RegionManager
’s magic string approach.
- MEFedMVVM library demo. The application is relatively simple but it makes extensive usage of design time support, and the design time experience is a joy to behold.
The unit tests illustrate how the most important features are working (i.e.
Composition
,
Notification
,
ViewModelBase
and
Command
).
Josh Smith talked about
MVVM extensively on MSDN already. But, to summarize, MVVM is a View Model approach where all the logic and information is in the models. And by all I mean all, to the extent of including the selected element of a list, or the position of the caret, if need be.
In MVVM the view is nothing more than some declarative XAML (and possibly some UI specific code if need be, with no business code at all just pure UI logic). And because business data might not express all the information present in a view (such as selected area, incorrect value in a text box, etc...), business models might be wrapped in view models. View models are business models wrappers with a few extra, view-friendly, properties. This offers various advantages including increased testability, better separation of concerns, possibility to have independent team for business data and UI.
MEF, or Manage Extensibility Framework, solves the problem of passing services and other shared objects around in a very neat way. It also enables to find interfaces implementations easily.
Basically “consumer” objects declare what they need with the import attribute, like so:
[Import(typeof(ISomeInterface)]
public ISomeInterface MySome { get; set; }
Somewhere else in the code the exporting object are declared with export attribute.
[Export(typeof(ISomeInterface))]
public class SomeInterfaceImplentation : ISomeInterface
{ /** */ }
Remark properties and methods can be exported. Import can be single object (
Import
) or many (
ImportMany
). I strongly recommend that you read the MEF
documentation.
To find the implementation for all imports needed by your objects there are 2 actions to be done:
- At the start of the program, a “catalog” of types for MEF should be initialized from a list of types, assemblies and / or directories, which will be where MEF will look for locating exports. It’s where you opt-in for the modules of interest. With this library you’ll call the method
Composition.Register()
, as shown below.
- You “compose” the objects that need to be resolved (i.e. which contains imports). With this library you’ll use the method
Composition.Compose()
.
MEF contains various tags to control whether instances are shared or not, whether multiple implementations of an export is valid or not. Again this is covered in the
documentation.
A composite application is an application where there is a well-known top level UI element, typically a window for a desktop application or a Page for Silverlight. This top level UI element is called the “
Shell
”.
The shell contains multiple areas where pluggable content will be hosted. Content that is not defined by the shell but in modules that are loaded dynamically (with MEF for example).
For example in the example below a shell is defined with two areas:
- A list box, showing a single list of documents.
- An
ItemsControl
(a TabControl
) which can contains numerous items.
<Window
x:Class="DemoApp.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<ListBox
Grid.Column="0"
Items="{Binding Documents}"
Header="Documents"
/>
<TabControl
Grid.Column="1"
IsSynchronizedWithCurrentItem="True"
ItemsSource="{Binding Workspaces}"
ItemContainerStyle="{StaticResource ClosableTabItemStyle}"/>
</ Grid >
</Window>
Remark Don’t worry too much about the shell when you create it, it is relatively easy to add or move areas later in the development, if need be. But it’s harder to remove an area in use!
Once a shell has been defined, an interface to it should be exposed via a common library. It could be a “IShellInterface
” (see the IShellView
in the StockTraderApp for example) or its view model (see MainViewModel
in DemoApp for example), or a combination of the two!
As an example here is the IShellView
interface from the StockTraderApp sample:
public enum ShellRegion
{
MainToolBar,
Secondary,
Action,
Research,
// this will set the currently selected item
Main,
}
public interface IShellView
{
void ShowShell(); // this will show the shell window
void Show(ShellRegion region, object data);
ObservableCollection<object> MainItems { get; }
}
Once a shell has been defined the composite application can be written. Four short steps are involved:
- Define the DLL that are to be dynamically loaded
- Create the shell (or skip and import it in 3.)
- Export the shell and import the modules
- Start the app / initialize the modules
For example, here is what StockTraderApp simplified
App
code could look like
public partial class App
{
public App()
{
// 1. Opt-in for the DLL of interest (for import-export resolution)
Composition.Register(
typeof(Shell).Assembly
, typeof(IShellView).Assembly
, typeof(MarketModule).Assembly
, typeof(PositionModule).Assembly
, typeof(WatchModule).Assembly
, typeof(NewsModule).Assembly
);
// 2. Create the shell
Logger = new TraceLogger();
Shell = new Shell();
}
[Export(typeof(IShellView))]
public IShellView Shell { get; internal set; }
[Export(typeof(ILoggerFacade))]
public ILoggerFacade Logger { get; private set; }
[ImportMany(typeof(IShellModule))]
public IShellModule[] Modules { get; internal set; }
public void Run()
{
// 3. export the shell, import the modules
Composition.Compose(this);
Shell.ShowShell();
// 4. Start the modules, they would import the shell
// and use it to appear on the UI
foreach (var m in Modules)
m.Init();
}
}
The library grew quite a lot from its humble beginnings. It consists out of two main parts. Feature which are critical to MVMM and composite development and optional features which were a useful additions.
The central class for most features of this library is the Composition
class. It also contains two important properties, Catalog
and Container
, which are the used for MEF to resolve imports and exports. You need to fill the Catalog
at the start of the application with Composition.Register()
, for example:
static App() // init catalog in App’s static constructor
{
Composition.Register(
typeof(MapPage).Assembly
, typeof(TitleData).Assembly
, typeof(SessionInfo).Assembly
);
}
Later service imports and exports can be solved with MEF by calling
Composition.Compose()
.
When an MVVM development pattern is followed, one writes business model and / or view models and views for these data models. Typically this view will only consist of “XAML code”, and their
DataContext
property will be the business model. Often MVVM helper libraries will provide some ways of finding and loading these views.
In this library the views need to be tagged with a DataViewAttribute
which specifies for which model type this view is for:
[DataView(typeof(CustomerViewModel))]
public partial class CustomerView : UserControl
{
public CustomerView()
{
InitializeComponent();
}
}
Then, from a data model, you can automatically load the appropriate view (and set its
DataContext
) with a call to
Composition.GetView()
, for example:
public void ShowPopup(object message, object title)
{
var sDialog = new MsgBox();
sDialog.Message = Composition.GetView(message);
sDialog.Title = Composition.GetView(title);
sDialog.Show();
}
Often models are not displayed as a result of some method call but simply because they are an item in an
ItemsControl
or the content of a
ContentControl
. In this case the
DataControl
control can be used in XAML to display the item by calling
Composition.GetView()
.
Remark It also brings a DataTemplate
like functionality to Silverlight.
Because we use a View-Model approach, the same data model can be shown in multiple places at the same time hence Composition.GetView()
, DataViewAttribute
and the DataControl
have an optional location
parameter.
In the example below, the same UserViewModel
instance (subclass of WorkspaceViewModel
) is used to display both the TabItem
header and content using different location parameter (note: location is not set, i.e.it is null, in the second template).
<Style x:Key="ClosableTabItemStyle" TargetType="TabItem" BasedOn="{StaticResource {x:Type TabItem}}">
<Setter Property="HeaderTemplate">
<Setter.Value>
<DataTemplate>
<g:DataControl Data="{Binding}" Location="header"/>
</DataTemplate>
</Setter.Value>
</Setter>
<Setter Property="ContentTemplate">
<Setter.Value>
<DataTemplate>
<g:DataControl Data="{Binding}"/>
</DataTemplate>
</Setter.Value>
</Setter>
</Style>
Both views were defined like this (
note the first view is the default view, i.e. location is not set, it is null):
[DataView(typeof(CustomerViewModel))]
public partial class CustomerView : System.Windows.Controls.UserControl
{
public CustomerView()
{
InitializeComponent();
}
}
[DataView(typeof(WorkspaceViewModel), "header")]
public partial class CustomerHeaderView : UserControl
{
public CustomerHeaderView()
{
InitializeComponent();
}
}
Inspired by
Rob Eisenberg’s talk, I created a
ViewModelBase
class which implement two important interfaces for WPF development:
INotifyPropertyChanged
and
IDataErrorInfo
.
The INotifyPropertyChanged
implementation is strongly typed (refactor friendly):
public class Person : ViewModelBase
{
public string Name
{
get { return mName; }
set
{
if (value == mName)
return;
mName = value;
OnPropertyChanged(() => Name); // See, no magic string!
}
}
string mName;
}
The
IDataErrorInfo
interface allows the WPF bindings to validate the properties they are bound to (if
NotifyOnValidationError=true
). The implementation in
ViewModelBase
validates the properties using
ValidationAttribute
(s) on the properties themselves. For example:
public class Person : ViewModelBase
{
[Required]
public string Name { get; set; }
[Required]
public string LastName { get; set; }
[OpenRangeValidation(0, null)]
public int Age { get; set; }
[PropertyValidation("Name")]
[PropertyValidation("LastName")]
[DelegateValidation("InitialsError")]
public string Initials { get; set; }
public string InitialsError()
{
if (Initials == null || Initials.Length != 2)
return "Initials is not a 2 letter string";
return null;
}
}
The example above also illustrates some of the new
ValidationAttribute
subclasses provided in this library, in the
Galador.Applications.Validation
namespace, i.e.
ConversionValidationAttribute
DelegateValidationAttribute
OpenRangeValidationAttribute
PropertyValidationAttribute
A control with an invalid binding will automatically be surrounded by a red border (default style), but the error feedback can be customized as shown in this XAML fragment below, which display the error message below the validated text:
<!-- FIRST NAME-->
<Label
Grid.Row="2" Grid.Column="0"
Content="First _name:"
HorizontalAlignment="Right"
Target="{Binding ElementName=firstNameTxt}"
/>
<TextBox
x:Name="firstNameTxt"
Grid.Row="2" Grid.Column="2"
Text="{Binding Path=Customer.FirstName, ValidatesOnDataErrors=True, UpdateSourceTrigger=PropertyChanged, BindingGroupName=CustomerGroup}"
Validation.ErrorTemplate="{x:Null}"
/>
<!-- Display the error string to the user -->
<ContentPresenter
Grid.Row="3" Grid.Column="2"
Content="{Binding ElementName=firstNameTxt, Path=(Validation.Errors).CurrentItem}"
/>
In a composite application there is a need for components to send messages to each other without knowing each other. The
Notifications
class and its static methods are here to solve this problem.
First a common message type should be defined in a common library, objects can
- Subscribe to messages for this type (with the static
Subscribe()
and Register()
methods).
- Publish messages (with
Publish()
).
- Unsubscribe from messages if they are no longer interested in them (with
Unsubscribe()
).
Remark The subscription thread is an optional parameter that can be either the original thread, the UI thread or a background thread.
To illustrate these functionalities here is a snippet of code from the Notifications’ unit test class.
public void TestSubscribe()
{
// subscribe to a message
Notifications.Subscribe<NotificationsTests, MessageData>(null, StaticSubscribed, ThreadOption.PublisherThread);
// publish a message
Notifications.Publish(new MessageData { });
// unsubscribe to a message below
Notifications.Unsubscribe<NotificationsTests, MessageData>(null, StaticSubscribed);
}
static void StaticSubscribed(NotificationsTests t, MessageData md)
{
// message handling
}
Arguably the
Notifications.Subscribe()
syntax is a bit cumbersome. It’s why an object can also subscribe to multiple message type in one swoop by calling
Notifications.Register(this)
, which will subscribe all its methods with one argument and tagged with
NotificationHandlerAttribute
, as in
public void TestRegister()
{
// register to multiple message type (1 shown below)
Notifications.Register(this, ThreadOption.PublisherThread);
// publish a message
Notifications.Publish(new MessageData { Info = "h" });
}
[NotificationHandler]
public void Listen1(MessageData md)
{
// message handling
}
To avoid the need for code in the UI, yet handle code triggering controls such as a
Button
or a
MenuItem
, WPF (and Silverlight 4) came up with commands (
ICommand
to be exact). When a button is clicked the control action is triggered, and if it has a Command property it will call
Command.Execute(parameter)
, where the parameter is the
Control.CommandParameter
property.
ViewModels need to expose a Command
property whose Execute()
method will call one of their methods. For this purpose there is the DelegateCommand
.
A delegate command can be created by passing a method to execute and an optional method to check if the method can be executed (which will enable / disable the command source, i.e. the button). For example:
var p = new Person();
var save = new DelegateCommand<Person>(p, aP => { aP.Save(); }, aP => aP.CanSave);
Remark The command will automatically detect
INotifyPropertyChanged
properties and register to the
PropertyChanged
event to update its
CanExecute()
status.
Remark Sometimes you need commands such as “DoAll” as in “CancelAll” or “BuyAll” hence the support of ForeachCommand
class, which is an ICommand
itself and can watch a list of ICommand
, set its status to CanBeExecuted if all its command can be executed.
A few other non-essential features found their way into this library.
There is the Invoker
, which assist in running code on the GUI thread. It can also be used in both WPF and Silverlight.
public class Invoker
{
public static void BeginInvoke(Delegate method, params object[] args)
public static void DelayInvoke(TimeSpan delay, Delegate method, params object[] args)
}
There is design time support for the data views. Using the attached property Composition.DesignerDataContext
on a data view sets its DataContext
at design time:
<UserControl x:Class="MEFedMVVMDemo.Views.SelectedUser"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x=http://schemas.microsoft.com/winfx/2006/xaml
xmlns:g="http://schemas.galador.net/xaml/libraries"
xmlns:models="clr-namespace:MEFedMVVMDemo.ViewModels"
g:Composition.DesignerDataContext="models:SelectedUserViewModel"
>
These view models (i.e. DataView’s
DataContext
) can compose themselves (i.e. call
Composition.Compose(this)
) to import some other services.
Remark Having a design time DataContext
makes the experience of writing a DataTemplate
a whole lot better.
Remark These view models can be made aware that they are in design mode if they implement the IDesignAware
interface.
Remark The services loaded by the models can be different in runtime and design time if they are exported with ExportService
instead of Export
, like so
[ExportService(ServiceContext.DesignTime, typeof(IUsersService))]
public class DesignTimeUsersService : IUsersService
There are multiple variations of the Foreach
classes which can be used to observe an IEnumerable
or an ObservableCollection
and take whatever action is appropriate when something in the collection changes.
Hopefully this article and the samples it contains will have shown what a composite application architecture looks like and how this library makes it easy to solve the key problems most often met by a composite application:
- Resolving services dependencies using MEF.
- Finding DataView for DataModel with
DataControl
or Composition.GetView()
.
- Implement common MVVM pattern: the
ICommand
(with DelegateCommand
and ForeachCommand
) and disconnected messaging (with Notifications
).
- Implement data binding validation with
ValidationAttribute
in a subclass of ViewModelBase
.
This library will work with the Client Profile for .NET4 and Silverlight 4.
If need to be ported to .NET3.5 there are two obstacles.
- MEF, which is on CodePlex.
- And the Validator class, used in the
ViewModelBase
to validate the properties from the ValidationAttribute
(s), i.e. implement the IDataErrorInfo
interface. Only two methods need to be reimplemented from the Validator
.
MEF on Codeplex (it’s also part of .NET4 & Silverlight 4)
http://mef.codeplex.com/
Prism, aka the composite application library
http://compositewpf.codeplex.com/
Josh Smith on MVVM
http://msdn.microsoft.com/en-us/magazine/dd419663.aspx
Rob Eisenberg on MVVM
http://devlicio.us/blogs/rob_eisenberg/archive/2010/03/16/build-your-own-mvvm-framework-is-online.aspx
The MEFedMVVM library
http://mefedmvvm.codeplex.com